Part 3: ARKit Wall and Plane Detection for iOS 11.3

By Ben Lambert

Over the course of this series, we’ve been talking about ARKit wall and plane detection. Now that we can visualize our detected planes, we’re going to place 3D objects on them.

Part 2: ARKit Wall and Plane Detection for iOS 11.3

By Ben Lambert

We’re using ARKit wall and plane detection for iOS 11.3. After detecting a plane, we can add an SCNPlane with a grid texture to visualize it better.

Part 1: ARKit Wall and Plane Detection for iOS 11.3

By Ben Lambert

The first step to building an ARKit app is detecting planes to place your 3D objects on. With iOS 11.3, you can now detect walls!